Lovecraftian horror - Video games

Video games

Video games, like films have a rich history of Lovecraftian elements and adaptations.[16] In 1987, The Lurking Horror was the first to bring the Lovecraftian horror sub-genre to the multiple computer platforms. This was a text based adventure game, released by Infocom, who are best known for the Zork series.

As 3-D computer graphics games developed, so too did the Lovecraftian influences. In 1992, Alone in the Dark was published by Infogrames for the PC, claiming to be inspired by the works of Lovecraft on its retail box.

In the seminal 3D first person shooter, Quake in 1996 environments, creatures (including names such as Shub-Niggurath), and the atmosphere of the game emphasized many traditionally Lovecraftian features, with the architecture of the otherworldly dimension resembling many of Lovecraft's descriptions of ancient ruins and alien worlds. The three sequels, as of 2005, contain no Lovecraftian elements, however, and have opted for a more typical science fiction and mainstream horror approach, whose monsters now include only differing types of androids (mechanised alien species).

Overall, the reception of Lovecraftian horror in video games, as with print fiction, has never achieved the same level of recognition as the high fantasy, swords-and-sorcery model games.

Lovecraftian horror - Index

 

 

 

 

 

 

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